Image Feature Extraction
LiteRT
LiteRT
PerceptionEncoder
on-device
android
gpu
clip
image-encoder
vit
rope
Instructions to use mlboydaisuke/PE-Core-base-patch16-224-LiteRT with libraries, inference providers, notebooks, and local apps. Follow these links to get started.
- Libraries
- LiteRT
How to use mlboydaisuke/PE-Core-base-patch16-224-LiteRT with LiteRT:
# No code snippets available yet for this library. # To use this model, check the repository files and the library's documentation. # Want to help? PRs adding snippets are welcome at: # https://github.com/huggingface/huggingface.js
- PerceptionEncoder
How to use mlboydaisuke/PE-Core-base-patch16-224-LiteRT with PerceptionEncoder:
# Use PE-Core models as CLIP models import core.vision_encoder.pe as pe model = pe.CLIP.from_config("mlboydaisuke/PE-Core-base-patch16-224-LiteRT", pretrained=True)# Use any PE model as a vision encoder import core.vision_encoder.pe as pe model = pe.VisionTransformer.from_config("mlboydaisuke/PE-Core-base-patch16-224-LiteRT", pretrained=True) - Notebooks
- Google Colab
- Kaggle
File size: 13,351 Bytes
9f62ea0 1c0fc7c 9f62ea0 1c0fc7c 9f62ea0 1c0fc7c 9f62ea0 1c0fc7c 9f62ea0 1c0fc7c 9f62ea0 1c0fc7c 9f62ea0 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 | """Convert timm Perception Encoder (PE-Core, base/patch16/224) image tower to a
GPU-clean LiteRT .tflite for the ML Drift GPU delegate.
PE-Core (Meta 2025, Apache-2.0) is a CLIP-style ViT image tower. timm exposes it
as `vit_pe_core_base_patch16_224` (weights `timm/vit_pe_core_base_patch16_224.fb`).
Walls re-authored here (all numerically verbatim, weights copied):
* AttentionRope (x12): fused qkv -> 5D reshape head-split = the "C12" GPU wall.
Decompose to separate q/k/v Linears, manual 4D (B,H,N,d) attention.
* RoPE: PE-Core uses the *interleaved* layout (rotate_half=False) whose `rot()`
does strided `x[...,::2]` -> GATHER_ND (GPU-banned). Fix = the proven
even->odd channel permutation baked into q/k weights + `rotate_half`
(slice+neg+concat, 4D) + constant half-layout cos/sin (const-folds to MUL/ADD).
Permuting q AND k identically preserves q.k exactly, so attention is unchanged.
* AttentionPoolLatent: fused kv -> 5D head-split. Decompose kv to k/v Linears.
I/O: input [1,3,224,224] NCHW float32, output [1,1024] L2-normalized image embedding.
~/clipconv/bin/python scripts/convert_pecore.py
"""
import os
import sys
import types
import collections
sys.path.insert(0, os.path.dirname(os.path.abspath(__file__)))
import _stub # noqa: F401 (macOS scipy/_propack guard, import FIRST)
import numpy as np
import torch
import torch.nn as nn
import torch.nn.functional as F
import timm
MODEL = "vit_pe_core_base_patch16_224"
IMG = 224
OUT_DIR = os.path.expanduser("~/code/litertlm-convert/out/pecore")
os.makedirs(OUT_DIR, exist_ok=True)
FP32 = os.path.join(OUT_DIR, "pe_core_base_224.tflite")
FP16 = os.path.join(OUT_DIR, "pe_core_base_224_fp16.tflite")
BANNED = {"GATHER_ND", "GATHER", "TOPK_V2", "FLEX_ERF", "ERF", "BROADCAST_TO"}
# -------------------------------------------------- overflow-safe LayerNorm
class SafeLayerNorm(nn.Module):
"""LayerNorm whose variance reduction can't overflow fp16. The ML Drift GPU
delegate computes the sum-of-squares reduction in fp16 even for an fp32 model;
deep-ViT massive activations (|x|~50+) make `sum((x-mean)^2)` exceed fp16 max
(65504) -> wrong normalization that compounds with depth (corr collapses to
~0.28 over 12 blocks). Scaling by `SC` before squaring (and undoing after)
keeps the running sum in range -- mathematically identical to nn.LayerNorm."""
SC = 0.03125 # 1/32: keeps sum((x-mean)*SC)^2 << 65504 for |x|<~290
def __init__(self, ln: nn.LayerNorm):
super().__init__()
self.weight, self.bias, self.eps = ln.weight, ln.bias, ln.eps
def forward(self, x):
xc = x - x.mean(-1, keepdim=True)
xs = xc * self.SC
var = (xs * xs).mean(-1, keepdim=True) / (self.SC * self.SC)
return xc * torch.rsqrt(var + self.eps) * self.weight + self.bias
def patch_layernorm(module):
for name, child in module.named_children():
if isinstance(child, nn.LayerNorm):
setattr(module, name, SafeLayerNorm(child))
else:
patch_layernorm(child)
# ---------------------------------------------------------------- rope (clean)
def rope_rotate_half(x):
# 4D-clean: slice halves, negate, concat. No strided slice, no >4D.
x1, x2 = x.chunk(2, dim=-1)
return torch.cat([-x2, x1], dim=-1)
def apply_half(x, cos, sin):
# x: [B,H,N,d]; cos/sin: [1,1,N,d]
return x * cos + rope_rotate_half(x) * sin
def _even_odd_perm(num_heads, head_dim):
"""Per-head index permutation [0,2,..,1,3,..] that maps the interleaved RoPE
layout to the rotate-half layout (evens then odds within each head)."""
perm = []
for h in range(num_heads):
base = h * head_dim
perm += [base + i for i in range(0, head_dim, 2)]
perm += [base + i for i in range(1, head_dim, 2)]
return torch.tensor(perm, dtype=torch.long)
# ----------------------------------------------- AttentionRope -> 4D + clean rope
def _attn_rope_forward(self, x, rope=None, attn_mask=None, is_causal=False):
B, N, C = x.shape
H, d = self.num_heads, self.head_dim
q = self.q_proj_d(x).reshape(B, N, H, d).transpose(1, 2)
k = self.k_proj_d(x).reshape(B, N, H, d).transpose(1, 2)
v = self.v_proj_d(x).reshape(B, N, H, d).transpose(1, 2)
q, k = self.q_norm(q), self.k_norm(k) # Identity for PE-Core
npt = self.npt_
cos, sin = self.cos_half, self.sin_half
q = torch.cat([q[:, :, :npt, :], apply_half(q[:, :, npt:, :], cos, sin)], dim=2)
k = torch.cat([k[:, :, :npt, :], apply_half(k[:, :, npt:, :], cos, sin)], dim=2)
# SDPA lowers to a 3D batch-matmul with a MATERIALIZED transpose (adj_y=False),
# which the GPU delegate accepts -- unlike explicit q@k.transpose (folds to
# adj_y=True, rejected for non-constant RHS). Default scale = head_dim**-0.5.
out = F.scaled_dot_product_attention(q, k, v)
out = out.transpose(1, 2).reshape(B, N, self.attn_dim)
out = self.norm(out) # Identity (scale_norm off)
return self.proj(out)
def reauthor_attn_rope(attn, cos_half, sin_half, npt):
C = attn.qkv.in_features
H, d = attn.num_heads, attn.head_dim
w = attn.qkv.weight.data
b = attn.qkv.bias.data if attn.qkv.bias is not None else None
wq, wk, wv = w[:C], w[C:2 * C], w[2 * C:]
perm = _even_odd_perm(H, d)
has_b = b is not None
q_proj = nn.Linear(C, C, bias=has_b)
k_proj = nn.Linear(C, C, bias=has_b)
v_proj = nn.Linear(C, C, bias=has_b)
with torch.no_grad():
q_proj.weight.copy_(wq[perm]) # permute OUTPUT channels (rows)
k_proj.weight.copy_(wk[perm])
v_proj.weight.copy_(wv)
if has_b:
q_proj.bias.copy_(b[:C][perm])
k_proj.bias.copy_(b[C:2 * C][perm])
v_proj.bias.copy_(b[2 * C:])
attn.q_proj_d, attn.k_proj_d, attn.v_proj_d = q_proj, k_proj, v_proj
attn.register_buffer("cos_half", cos_half[None, None]) # [1,1,N,d]
attn.register_buffer("sin_half", sin_half[None, None])
attn.npt_ = npt
attn.forward = types.MethodType(_attn_rope_forward, attn)
# ----------------------------------------------- AttentionPoolLatent -> 4D
def _attn_pool_forward(self, x, attn_mask=None):
# The pooling query is derived from a constant latent (latent_len=1). Both a
# const@non-const BMM (rejected at compile) AND the reordered const-RHS BMM
# (compiles but the GPU delegate MIS-COMPUTES it -> garbage embedding) fail, so
# express the single-query attention as broadcast-multiply + reduce-sum, which
# is exact and GPU-correct.
B, N, C = x.shape
H, d, L = self.num_heads, self.head_dim, self.latent_len
k = self.k_norm(self.k_proj_d(x).reshape(B, N, H, d).transpose(1, 2)) # [B,H,N,d]
v = self.v_proj_d(x).reshape(B, N, H, d).transpose(1, 2) # [B,H,N,d]
qc = self.q_const # [H, L, d] constant, q_norm'd + scaled
# Broadcast-multiply + reduce (no batch-matmul): exact for latent_len=1 and
# avoids the const@non-const BMM that the GPU delegate mis-computes.
scores = (qc.unsqueeze(0) * k).sum(dim=-1) # [B, H, N]
attn = scores.softmax(dim=-1).unsqueeze(-1) # [B, H, N, 1]
out = (attn * v).sum(dim=2).reshape(B, L, C) # [B, L, C]
out = self.proj(out)
if self.mlp is not None:
out = out + self.mlp(self.norm(out))
if self.pool == "token":
out = out[:, 0]
elif self.pool == "avg":
out = out.mean(1)
return out
def reauthor_attn_pool(ap):
assert ap.pos_embed is None, "attn_pool pos_embed not handled"
C = ap.kv.in_features
inner = ap.num_heads * ap.head_dim
has_b = ap.kv.bias is not None
k_proj = nn.Linear(C, inner, bias=has_b)
v_proj = nn.Linear(C, inner, bias=has_b)
with torch.no_grad():
k_proj.weight.copy_(ap.kv.weight.data[:inner])
v_proj.weight.copy_(ap.kv.weight.data[inner:])
if has_b:
k_proj.bias.copy_(ap.kv.bias.data[:inner])
v_proj.bias.copy_(ap.kv.bias.data[inner:])
H, d, L = ap.num_heads, ap.head_dim, ap.latent_len
# constant query: q_norm(q(latent)) * scale -> [H, L, d]
ql = ap.q(ap.latent.expand(1, -1, -1)).reshape(1, L, H, d).transpose(1, 2)
ql = ap.q_norm(ql) * ap.scale
ap.k_proj_d, ap.v_proj_d = k_proj, v_proj
ap.register_buffer("q_const", ql.reshape(H, L, d).detach())
ap.forward = types.MethodType(_attn_pool_forward, ap)
# ------------------------------------------------------------------- wrapper
class PECoreImageEncoder(nn.Module):
def __init__(self, m):
super().__init__()
self.m = m
def forward(self, pixel):
m = self.m
x = m.patch_embed(pixel)
if x.dim() == 4: # [B,Hg,Wg,C] -> [B,N,C]
x = x.flatten(1, 2)
cls = m.cls_token.expand(x.shape[0], -1, -1)
x = torch.cat([cls, x], dim=1)
if m.pos_embed is not None:
x = x + m.pos_embed
x = m.norm_pre(x)
for blk in m.blocks:
x = blk(x) # rope=None default; patched attn uses baked buffers
x = m.norm(x)
x = m.attn_pool(x)
x = m.head(x)
return F.normalize(x, dim=-1)
def build_half_cos_sin(m):
"""Half-layout constant cos/sin [N_patch, head_dim] from timm's interleaved rope."""
emb = m.rope.get_embed() # [N, 2*d] = cat(sin, cos)
sin_emb, cos_emb = emb.chunk(2, -1) # each [N, d] interleaved [s0,s0,s1,s1,...]
s = sin_emb[:, ::2] # [N, d/2] = [s0,s1,...]
c = cos_emb[:, ::2]
sin_half = torch.cat([s, s], dim=-1) # [N, d]
cos_half = torch.cat([c, c], dim=-1)
return cos_half.detach(), sin_half.detach()
def op_hist(path):
from ai_edge_litert.interpreter import Interpreter
it = Interpreter(model_path=path)
it.allocate_tensors()
hist = collections.Counter(d["op_name"] for d in it._get_ops_details())
over4d = sum(1 for d in it.get_tensor_details() if len(d.get("shape", [])) > 4)
return hist, over4d, it
def tflite_run(it, x_nchw):
inp = it.get_input_details()[0]
shp = list(inp["shape"])
x = x_nchw if shp[1] == 3 else np.transpose(x_nchw, (0, 2, 3, 1)).copy()
it.set_tensor(inp["index"], x.astype(inp["dtype"]))
it.invoke()
return it.get_tensor(it.get_output_details()[0]["index"]).astype("float64").reshape(-1)
def main():
torch.manual_seed(0)
print(f"loading {MODEL} (pretrained, apache-2.0) ...")
m = timm.create_model(MODEL, pretrained=True).eval()
x = torch.randn(1, 3, IMG, IMG)
with torch.no_grad():
ref = F.normalize(m(x), dim=-1).numpy().flatten() # original (interleaved rope, fused qkv)
# ---- re-author in place ----
cos_half, sin_half = build_half_cos_sin(m)
npt = m.blocks[0].attn.num_prefix_tokens
for blk in m.blocks:
reauthor_attn_rope(blk.attn, cos_half, sin_half, npt)
reauthor_attn_pool(m.attn_pool)
patch_layernorm(m) # GPU fp16 variance reduction overflows on deep-ViT outliers
enc = PECoreImageEncoder(m).eval()
with torch.no_grad():
got = enc(x).numpy().flatten()
corr = float(np.corrcoef(ref, got)[0, 1])
maxd = float(np.abs(ref - got).max())
print(f"EAGER parity (orig vs re-authored): corr {corr:.8f} max|diff| {maxd:.3e}")
assert corr > 0.9999, "re-authoring changed the math -- fix before convert"
# ---- convert fp32 ----
print("converting (litert_torch) ...")
import litert_torch
litert_torch.convert(enc, (x,)).export(FP32)
hist, over4d, it = op_hist(FP32)
bad = {k: v for k, v in hist.items() if k in BANNED}
print(f"FP32 ops: {dict(sorted(hist.items(), key=lambda kv: -kv[1]))}")
print(f"banned: {bad or 'NONE'} | >4D tensors: {over4d}")
o = tflite_run(it, x.numpy())
print(f"PARITY tflite(fp32) vs torch: corr {np.corrcoef(ref, o)[0,1]:.6f}")
assert not bad and over4d == 0, "GPU blockers remain -- inspect op histogram"
# ---- fp16 FLOAT_CASTING ----
print("quantizing fp16 (FLOAT_CASTING) ...")
from ai_edge_quantizer import quantizer, recipe_manager
from ai_edge_quantizer.recipe import AlgorithmName, qtyping
rm = recipe_manager.RecipeManager()
rm.add_quantization_config(
regex=".*",
operation_name=qtyping.TFLOperationName.ALL_SUPPORTED,
op_config=qtyping.OpQuantizationConfig(
weight_tensor_config=qtyping.TensorQuantizationConfig(
num_bits=16, dtype=qtyping.TensorDataType.FLOAT),
compute_precision=qtyping.ComputePrecision.FLOAT,
),
algorithm_key=AlgorithmName.FLOAT_CASTING,
)
if os.path.exists(FP16):
os.remove(FP16)
qt = quantizer.Quantizer(float_model=FP32)
qt.load_quantization_recipe(rm.get_quantization_recipe())
qt.quantize().export_model(FP16)
s32, s16 = os.path.getsize(FP32) / 1e6, os.path.getsize(FP16) / 1e6
print(f"SIZE fp32 {s32:.1f} MB -> fp16 {s16:.1f} MB ({s16/s32*100:.0f}%)")
h16, o16d, it16 = op_hist(FP16)
bad16 = {k: v for k, v in h16.items() if k in BANNED}
print(f"FP16 banned: {bad16 or 'NONE'} | >4D: {o16d}")
o16 = tflite_run(it16, x.numpy())
print(f"PARITY tflite(fp16) vs torch: corr {np.corrcoef(ref, o16)[0,1]:.6f} "
f"fp16-vs-fp32 corr {np.corrcoef(o, o16)[0,1]:.6f}")
print("\nDONE:", FP16)
if __name__ == "__main__":
main()
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