8VIEW AI Studio - Turn ideas into clean topology reference sheets for 3D/animation
What if you could generate production-ready topology references in seconds? 8VIEW AI Studio is built for character artists who care about clean edge flow, structure, and consistency - not just pretty images.
Upload an image or few and instantly get 8-view orthographic sheets with topology guides you can actually use in your workflow.
Why it matters
Most AI tools stop at visuals. But real 3D work starts with topology.
-clean edge loops -correct pole placement -usable structure for sculpting & retopo
8VIEW bridges the gap between AI generation and real production workflows.
Features
8-view sheets Front / back / side / 3⁄4 / Top / Bottom
Your key, your data - No storage. No tracking. Fully client-side
Built for
• Character artists (Blender, ZBrush, Maya) • Students learning topology & retopology • Concept artists needing fast structure • Game artists building production assets
Workflow
Get a free Gemini API key (2 minutes) Paste it into the app Upload or describe your subject Generate clean topology reference sheets
The goal
Less time guessing topology. More time building clean models.
8VIEW AI Studio - Turn ideas into clean topology reference sheets for 3D/animation
What if you could generate production-ready topology references in seconds? 8VIEW AI Studio is built for character artists who care about clean edge flow, structure, and consistency - not just pretty images.
Upload an image or few and instantly get 8-view orthographic sheets with topology guides you can actually use in your workflow.
Why it matters
Most AI tools stop at visuals. But real 3D work starts with topology.
-clean edge loops -correct pole placement -usable structure for sculpting & retopo
8VIEW bridges the gap between AI generation and real production workflows.
Features
8-view sheets Front / back / side / 3⁄4 / Top / Bottom
Your key, your data - No storage. No tracking. Fully client-side
Built for
• Character artists (Blender, ZBrush, Maya) • Students learning topology & retopology • Concept artists needing fast structure • Game artists building production assets
Workflow
Get a free Gemini API key (2 minutes) Paste it into the app Upload or describe your subject Generate clean topology reference sheets
The goal
Less time guessing topology. More time building clean models.
Upload up to 6 photos - multi-view input for accurate reconstruction No photos? No problem- type a prompt, FLUX.1-Schnell generates your reference images AI vision pipeline - Qwen2.5-VL analyzes your angles and synthesizes the optimal 3D
description Wireframe inspector - review topology before you export GLB export - drop it straight into Blender, ZBrush, Maya, Unity, or Unreal 🔑 Bring your own HF token. Nothing is stored server-side. Works great as a starting mesh for retopology - pair it with [8VIEW AI Studio](ArtelTaleb/8view-ai-studio) to generate your character reference sheets first, then build the 3D asset here. 👉 ArtelTaleb/splat-explorer
Upload up to 6 photos - multi-view input for accurate reconstruction No photos? No problem- type a prompt, FLUX.1-Schnell generates your reference images AI vision pipeline - Qwen2.5-VL analyzes your angles and synthesizes the optimal 3D
description Wireframe inspector - review topology before you export GLB export - drop it straight into Blender, ZBrush, Maya, Unity, or Unreal 🔑 Bring your own HF token. Nothing is stored server-side. Works great as a starting mesh for retopology - pair it with [8VIEW AI Studio](ArtelTaleb/8view-ai-studio) to generate your character reference sheets first, then build the 3D asset here. 👉 ArtelTaleb/splat-explorer
What if you could control a 3D model just by talking to it?
Not clicking. Not dragging sliders. Not writing animation code. Just… describing what you want.
"Rotate slowly on the Y axis." "Move forward, don't stop." "Scale up, then reset."
That's the core idea behind Hello 3D World - a space I've been building as an open experiment. ───────────────────────────── Here's how it works:
You load a 3D model. You describe it to the LLM ("this is a robot", "this is a hot air balloon"). Then you type a natural language command.
The LLM — Qwen 72B, Llama 3, or Mistral - reads your intent and outputs a JSON action: rotate, move, scale, loop, reset. The 3D scene executes it instantly.
One model. One prompt. One action.
─────────────────────────────
Why build this?
I'm genuinely curious where the limit is.
Today it's simple geometric commands. But what happens when the model understands context? When it knows the object has legs, or wings, or a cockpit? When it can choreograph a sequence from a single sentence?
Maybe this becomes a prototyping tool for robotics. Maybe a no-code animation layer for game dev. Maybe something I haven't imagined yet.
That's why I'm keeping it open — I want to see what other people make it do. ─────────────────────────────
The space includes:
→ DR8V Robot + Red Balloon (more models coming) → 5 lighting modes: TRON, Studio, Neon, Cel, Cartoon → Import your own GLB / OBJ / FBX → Built-in screen recorder → Powered by open LLMs — bring your own HF token
Record your best sequences and share them in the comments. I want to see what this thing can do in other hands.
What if you could control a 3D model just by talking to it?
Not clicking. Not dragging sliders. Not writing animation code. Just… describing what you want.
"Rotate slowly on the Y axis." "Move forward, don't stop." "Scale up, then reset."
That's the core idea behind Hello 3D World - a space I've been building as an open experiment. ───────────────────────────── Here's how it works:
You load a 3D model. You describe it to the LLM ("this is a robot", "this is a hot air balloon"). Then you type a natural language command.
The LLM — Qwen 72B, Llama 3, or Mistral - reads your intent and outputs a JSON action: rotate, move, scale, loop, reset. The 3D scene executes it instantly.
One model. One prompt. One action.
─────────────────────────────
Why build this?
I'm genuinely curious where the limit is.
Today it's simple geometric commands. But what happens when the model understands context? When it knows the object has legs, or wings, or a cockpit? When it can choreograph a sequence from a single sentence?
Maybe this becomes a prototyping tool for robotics. Maybe a no-code animation layer for game dev. Maybe something I haven't imagined yet.
That's why I'm keeping it open — I want to see what other people make it do. ─────────────────────────────
The space includes:
→ DR8V Robot + Red Balloon (more models coming) → 5 lighting modes: TRON, Studio, Neon, Cel, Cartoon → Import your own GLB / OBJ / FBX → Built-in screen recorder → Powered by open LLMs — bring your own HF token
Record your best sequences and share them in the comments. I want to see what this thing can do in other hands.