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bipedalwalker_locomotion_rl
Bipedalwalker Locomotion Rl
Scientific Problems & ML
Train a CPU-only locomotion policy for BipedalWalker and its Hardcore variant. The judge evaluates only the submitted policy checkpoint, not the training process. Pre-trained policies and external RL libraries are prohibited.
Python
score (maximize)
false
capecod_plume_reconstruction
Capecod Plume Reconstruction
Scientific Problems & ML
Reconstruct a multi-analyte groundwater plume from sparse monitoring wells: predict concentrations at withheld locations and times, compute plume metrics, and propose an optimal monitoring network under budget constraints.
Python
score (maximize)
false
dabic_gravity_inversion
Dabic Gravity Inversion
Scientific Problems & ML
Implement the D-ABIC regularization method for 3D gravity inversion within the SimPEG framework, run on both synthetic and real Vinton salt dome data under L0 and L1 sparse norms, and compare against a Hamiltonian Monte Carlo baseline.
Python
score (maximize)
false
graph_node_classification
Graph Node Classification
Scientific Problems & ML
Implement graph neural networks from scratch using only base PyTorch for semi-supervised node classification on an unseen graph under CPU-only constraints.
Python
score (maximize)
false
ann_vector_search_qps
Ann Vector Search Qps
Systems & Software Engineering
Replace a brute-force NumPy nearest-neighbor baseline with a high-performance approximate nearest-neighbor implementation under a hard recall constraint. Scored by queries per second.
Python
score (maximize)
false
arc_compiler_runtime
Arc Compiler Runtime
Systems & Software Engineering
Implement a complete TypeScript compiler pipeline (lexer, parser, type checker, code generator) for a novel programming language defined by specification documents.
Python
score (maximize)
false
exchange_core_throughput
Exchange Core Throughput
Systems & Software Engineering
Maximize peak throughput of a Java financial matching engine built on the LMAX Disruptor by tuning thread topology, wait strategies, ring-buffer sizing, order-book implementation, and JVM configuration.
Java
score (maximize)
false
ffmpeg_swscale_reimplementation
Ffmpeg Swscale Reimplementation
Systems & Software Engineering
Reimplement FFmpeg's libswscale pixel-format conversion and scaling library in Rust, handling multiple pixel formats and scaling algorithms. A correctness-passing scaffold is provided; the agent must optimize for speed via SIMD.
C++
score (maximize)
false
git_rewrite_in_zig
Git Rewrite In Zig
Systems & Software Engineering
Reimplement git as a drop-in Zig binary producing identical CLI output, exit codes, and repository state as the C reference implementation. The C source is available for reading but cannot be compiled.
C++
score (maximize)
false
integer_compression_codec
Integer Compression Codec
Systems & Software Engineering
Improve a C++ integer compression codec for better compression ratio and decode throughput on uint32 datasets via techniques such as delta encoding, bit-packing, and SIMD vectorization. Exact round-trip correctness is mandatory.
C++
score (maximize)
false
juliet_vulnerability_analyzer
Juliet Vulnerability Analyzer
Systems & Software Engineering
Implement a deterministic static analyzer that processes structured program facts to detect vulnerabilities across six CWE categories (stack/heap overflow, integer overflow, null dereference, use-after-free, command injection).
Python
score (maximize)
false
rust_multicrate_reconstruction
Rust Multicrate Reconstruction
Systems & Software Engineering
Reconstruct missing Rust implementations across a multi-crate content-addressable storage workspace, given only type signatures and public API contracts.
Rust
score (maximize)
false
schemathesis_config_modernization
Schemathesis Config Modernization
Systems & Software Engineering
Implement six modernization targets in Schemathesis: a TOML-based configuration system with auto-discovery, API namespace reorganization, a metrics framework, transport and response abstractions, and a redesigned check registration system.
Python
pass rate
false
schemathesis_datagen_pipeline
Schemathesis Datagen Pipeline
Systems & Software Engineering
Implement eight feature targets in the Schemathesis Python API testing framework, including structured HTTP header generation strategies, coverage-phase hooks, discriminator-aware validation and data generation, and schema-driven code generation fixes.
Python
pass rate
false
schemathesis_reporting_observability
Schemathesis Reporting Observability
Systems & Software Engineering
Implement five targets in Schemathesis: a post-validation hook system, multi-format test report writers (VCR, HAR, JUnit, NDJSON), pytest plugin integration, and schema-branch-aware example generation.
Python
pass rate
false
vliw_kernel_optimization
Vliw Kernel Optimization
Systems & Software Engineering
Optimize a VLIW/SIMD kernel generator for correctness and minimum cycle count on a custom architecture simulator. Hard-coded answers for specific inputs are forbidden.
Python
score (minimize)
false
ad_placement_optimization
Ad Placement Optimization
Combinatorial Optimization
Partition a large integer grid into non-overlapping rectangles, each containing a designated anchor point, maximizing total satisfaction from how closely each rectangle's area matches its target.
C++
score (maximize)
false
apple_incremental_game
Apple Incremental Game
Combinatorial Optimization
Decide each turn whether to invest in machines or collect output in an incremental production game, balancing short-term gains against long-horizon compounding.
Python
score (maximize)
false
equivalence_class_divide_and_conquer
Equivalence Class Divide And Conquer
Combinatorial Optimization
Solve six progressive competitive-programming problems centered on equivalence classes and divide-and-conquer, where techniques from earlier problems inform solutions to harder ones.
C++
score (maximize)
false
grid_turing_robot
Grid Turing Robot
Combinatorial Optimization
Design transition rules and initial coloring for a Turing-like robot on a colored grid to maximize the number of distinct cells visited while minimizing the rule set size.
Python
score (minimize)
false
jagua_nesting_optimization
Jagua Nesting Optimization
Combinatorial Optimization
Improve a Rust-based 2D irregular bin packing optimizer for non-convex polygonal pieces. Solution geometry is independently verified; improvements below a minimum threshold receive no credit.
Rust
score (maximize)
false
molecular_self_assembly
Molecular Self Assembly
Combinatorial Optimization
Schedule bonding operations over discrete time steps to assemble atoms into a specified number of connected molecules, respecting spatial proximity and temporal ordering constraints.
Python
score (maximize)
false
order_addition_permutation_optimization
Order Addition Permutation Optimization
Combinatorial Optimization
Find a permutation of 1,000 elements that minimizes a black-box cost function, using metaheuristic search (simulated annealing, genetic algorithms, local search) without access to the cost function's internals.
Python
score (maximize)
false
smt_solver
Smt Solver
Combinatorial Optimization
Build an SMT solver from scratch for four quantifier-free theories (uninterpreted functions, linear real and integer arithmetic, and their combination). External SMT solvers are forbidden; model witnesses are independently validated.
Python
score (maximize)
false
treant_forest
Treant Forest
Combinatorial Optimization
Strategically place obstacles in a grid maze to maximize the shortest-path length between start and goal, or block the path entirely.
Python
score (maximize)
false
tree_block_partitioning
Tree Block Partitioning
Combinatorial Optimization
Solve six progressive problems on tree decomposition and block partitioning, where algorithmic ideas discovered in simpler variants transfer to harder ones.
C++
score (maximize)
false
triangulation_coloring_optimization
Triangulation Coloring Optimization
Combinatorial Optimization
Minimize a cost function over a triangulation by jointly recoloring vertices and flipping edges, where the dominant term is a quadratic penalty on monochromatic (``ugly'') triangles.
Python
score (minimize)
false
vehicle_routing_time_windows
Vehicle Routing Time Windows
Combinatorial Optimization
Implement a capacitated vehicle routing solver with time windows for Solomon-style benchmarks. Scored against best-known solutions on vehicle count and total travel distance.
Python
score (maximize)
false
vibrating_path_graph_coloring
Vibrating Path Graph Coloring
Combinatorial Optimization
Color graph vertices and selectively remove edges to minimize a cost that penalizes both removed edges and monochromatic surviving edges.
Python
score (minimize)
false
warehouse_forklift_routing
Warehouse Forklift Routing
Combinatorial Optimization
Route a forklift in a grid warehouse to receive goods arriving in random order, store them, and dispatch them in sequential order, minimizing total movement.
Python
score (minimize)
false
wireless_electricity_layout
Wireless Electricity Layout
Combinatorial Optimization
Position wire segments on a 2D plane to deliver wireless electricity from two fixed source plates to thousands of cities, minimizing a quadratic cost over city-to-wire distances and wire displacements while avoiding short circuits.
C++
score (minimize)
false
college_english_exam_bank
College English Exam Bank
Professional Knowledge Work
Produce five parallel examination papers with answer keys for a college English course, plus a blueprint table and an overlap self-check matrix ensuring cross-paper diversity meets pedagogical thresholds.
Python
score (maximize)
true
cta_risk_budget_optimization
Cta Risk Budget Optimization
Professional Knowledge Work
Build a complete CTA multi-strategy futures trading system: multiple signal classes, dynamic risk budgeting, a multi-currency backtest engine with transaction costs, drawdown control, and performance attribution.
Python
score (maximize)
false
k12_math_recommendation
K12 Math Recommendation
Professional Knowledge Work
Build a knowledge-tracing and question-recommendation system from hundreds of thousands of student interaction records, evaluated on prediction accuracy, mastery calibration, learning gain, and pedagogical constraint satisfaction.
Python
score (maximize)
false
portfolio_risk_calibration
Portfolio Risk Calibration
Professional Knowledge Work
Implement a multi-module portfolio management system (risk calibration, constrained optimization, execution cost modeling, dynamic rebalancing) for a cross-asset ETF portfolio. Evaluated out-of-sample on risk-adjusted return metrics.
Python
score (maximize)
false
carleson_formalization
Carleson Formalization
Formal Math & Theorem Proving
Fill proof obligations in the Lean 4 formalization of Carleson's theorem on pointwise convergence of L^2 Fourier series. Transitive axiom checking ensures no dependence on unproved prerequisites.
Lean 4
pass rate
false
combinatorial_games_formalization
Combinatorial Games Formalization
Formal Math & Theorem Proving
Resolve proof obligations in a Lean 4 formalization of combinatorial game theory, covering surreal numbers, game arithmetic, and the Sprague-Grundy theorem.
Lean 4
pass rate
false
flt_regular_formalization
Flt Regular Formalization
Formal Math & Theorem Proving
Resolve proof obligations in a Lean 4 formalization of Fermat's Last Theorem for regular primes via Kummer's cyclotomic theory. Top-level results earn no credit unless foundational prerequisites are also fully proved.
Lean 4
pass rate
false
lean_analysis_proofs
Lean Analysis Proofs
Formal Math & Theorem Proving
Complete proof obligations across a multi-file Lean 4 project formalizing results in real and functional analysis. Proofs are checked transitively: a theorem counts only if its entire dependency chain is fully proved.
Lean 4
pass rate
false
new_foundations_consistency
New Foundations Consistency
Formal Math & Theorem Proving
Complete proof obligations in the ConNF Lean 4 project formalizing the consistency of Quine's New Foundations, involving permutation models and tangled type theory.
Lean 4
pass rate
false
ordinal_notation_well_foundedness
Ordinal Notation Well Foundedness
Formal Math & Theorem Proving
Construct well-foundedness proofs for ordinal notation systems in Coq, involving Cantor Normal Form and ordinal arithmetic.
Coq
score (maximize)
false
pfr_formalization
Pfr Formalization
Formal Math & Theorem Proving
Resolve proof obligations in the Lean 4 formalization of the Polynomial Freiman–Ruzsa conjecture (Gowers–Green–Manners–Tao 2023), involving Shannon entropy, Ruzsa distance, and subgroup covering arguments.
Lean 4
pass rate
false
sphere_eversion_formalization
Sphere Eversion Formalization
Formal Math & Theorem Proving
Complete proof obligations in a Lean 4 formalization of sphere eversion, spanning smooth immersions, jet bundles, ample differential relations, and convex integration.
Lean 4
pass rate
false
anchorhead_text_adventure
Anchorhead Text Adventure
Interactive Games & Simulators
Play the Lovecraftian interactive fiction game Anchorhead via an HTTP API, sending text commands and receiving prose observations. Scored by peak in-game score, reflecting progression through the multi-day narrative and puzzle chain.
Python
game score
false
dcss_dungeon_ai
Dcss Dungeon Ai
Interactive Games & Simulators
Write a Lua bot for Dungeon Crawl Stone Soup that autonomously explores, fights, and descends dungeon levels as a Minotaur Berserker under a wall-clock time budget. Scored by mean in-game score across multiple runs.
Python
score (maximize)
false
nethack_dungeon_agent
Nethack Dungeon Agent
Interactive Games & Simulators
Implement a decision policy for NetHack via the NLE harness, parsing ASCII map observations and stat vectors to navigate, fight, and survive across multiple procedurally generated runs.
Python
score (maximize)
false
openrct2_theme_park_ai
Openrct2 Theme Park Ai
Interactive Games & Simulators
Write a JavaScript plugin for OpenRCT2 that autonomously builds rides, hires staff, sets pricing, and grows park company value across multiple scenarios of increasing complexity.
Python
score (maximize)
false
openttd_transport_ai
Openttd Transport Ai
Interactive Games & Simulators
Write an AI script for OpenTTD that builds road, rail, and air transport networks to connect towns and industries and grow company value across diverse procedurally generated maps.
Python
score (maximize)
false
trinity_text_adventure
Trinity Text Adventure
Interactive Games & Simulators
Play Infocom's Trinity via an HTTP game API. The game requires precise object manipulation and understanding of symbolic and temporal clues across interconnected zones.
Python
game score
false
tryst_text_adventure
Tryst Text Adventure
Interactive Games & Simulators
Play Tryst of Fate via an HTTP game API. The branching narrative with irreversible choices requires strategic exploration to reach high-scoring endings.
Python
game score
false
wesnoth_tactical_ai
Wesnoth Tactical Ai
Interactive Games & Simulators
Write tactical AI logic for Battle for Wesnoth that defeats the built-in AI through custom recruitment, focus-fire targeting, terrain exploitation, and village-capture timing across multiple maps.
Python
score (maximize)
false

ByteDance Seed

EdgeBench


Project Tech Report GitHub Docs WeChat Group Discord


Overview

EdgeBench is a benchmark of 134 real-world tasks for evaluating how autonomous AI agents learn from real-world environments. Instead of measuring one-shot performance, EdgeBench places agents in executable task environments with realistic, multi-level feedback and lets them iterate for 12+ hours per task — tracking the full trajectory of improvement, not just the final score. We publicly release 51 tasks along with the full evaluation framework.

Analyzing ~38,000 hours of agent interaction on all 134 tasks, we find that performance follows a log-sigmoid scaling law as a function of interaction time ($R^2 = 0.998$). See the tech report for details.

Log-sigmoid scaling fit across 134 tasks

Leaderboard

Full Benchmark (134 tasks)

Model @2h @4h @6h @8h @10h @12h
Claude Opus 4.8 39.0 45.7 48.1 49.8 50.9 51.3
GPT-5.5 36.8 42.1 44.5 46.3 47.6 48.4
GPT-5.4 29.7 34.0 36.5 38.0 38.9 39.3
GLM-5.1 26.0 30.4 32.9 34.9 36.5 37.4
DS-V4-Pro 23.3 27.1 29.0 29.9 30.9 31.0
Category Scores @12h (134 tasks)
Model Scientific & ML Systems & SE Optimization Knowledge Formal Games
Claude Opus 4.8 48.5 67.4 36.5 47.0 55.0 39.3
GPT-5.5 44.3 65.0 33.6 45.7 50.0 39.1
GPT-5.4 33.5 54.1 27.9 38.8 40.8 29.0
GLM-5.1 33.8 50.9 26.4 43.5 24.6 29.3
DS-V4-Pro 30.0 43.0 21.5 37.0 14.1 16.9

Open-Source Subset (51 tasks)

Model @2h @4h @6h @8h @10h @12h
Claude Opus 4.8 33.2 38.4 40.6 41.9 42.9 43.6
GPT-5.5 31.0 35.7 37.9 39.9 41.7 42.7
GPT-5.4 25.1 28.3 30.4 32.2 33.4 34.3
GLM-5.1 21.4 24.2 26.7 28.2 29.1 30.3
DS-V4-Pro 17.1 21.0 22.8 23.5 24.6 25.1
Category Scores @12h (51 tasks)
Model Scientific & ML Systems & SE Optimization Knowledge Formal Games
Claude Opus 4.8 31.8 62.0 38.2 38.7 40.9 39.3
GPT-5.5 27.7 60.5 32.3 38.4 49.0 39.1
GPT-5.4 25.7 50.1 29.9 31.6 30.2 29.0
GLM-5.1 25.7 43.6 26.7 31.0 19.9 29.3
DS-V4-Pro 23.8 37.6 24.1 33.2 12.7 16.9
Per-Task Scores by Time Budget (51 tasks)

Each model cell reports scores at @2h / @4h / @6h / @8h / @10h / @12h. Missing valid results are shown as .

Task Category Opus 4.8 GPT-5.5 GPT-5.4 GLM-5.1 DS-V4-Pro
bipedalwalker_locomotion_rl Scientific & ML 16.7/20.8/22.4/23.3/23.3/23.3 14.7/14.9/15.2/15.2/16.0/21.0 13.9/13.9/13.9/14.5/14.5/17.5 13.9/20.3/21.5/22.5/22.5/22.5 8.9/14.8/17.6/20.4/20.4/20.6
capecod_plume_reconstruction Scientific & ML 10.0/15.3/17.3/18.0/18.2/19.9 11.7/13.7/15.1/16.2/16.4/16.4 10.7/11.5/12.2/12.5/12.5/12.6 8.6/9.0/9.2/10.3/10.5/10.9 7.9/8.5/8.5/8.8/8.8/8.8
dabic_gravity_inversion Scientific & ML 9.5/15.2/15.7/17.4/17.5/17.5 15.9/16.2/16.7/17.0/17.2/17.3 14.6/14.6/15.5/15.5/15.0/15.0 9.2/13.7/16.0/16.5/16.5/17.1 —/12.7/12.7/12.7/13.0/13.8
graph_node_classification Scientific & ML 59.4/62.7/65.0/65.6/66.5/66.6 54.7/55.1/55.1/55.3/55.9/56.0 54.9/56.2/56.5/56.9/57.5/57.6 49.4/52.3/52.3/52.3/52.3/52.3 46.0/48.2/49.2/51.3/51.7/51.8
ann_vector_search_qps Systems & SE 26.2/57.0/58.6/58.7/59.4/59.7 22.3/34.3/35.1/36.0/40.0/40.7 27.5/30.2/44.5/45.2/49.7/50.2 6.7/24.4/25.6/25.6/26.1/38.3 9.4/19.6/22.4/22.8/23.8/23.8
arc_compiler_runtime Systems & SE 49.3/52.0/52.0/52.0/52.0/52.0 55.5/56.5/60.9/70.3/71.0/72.4 45.1/46.5/49.8/49.8/50.0/50.0 47.7/48.0/48.4/48.7/48.7/48.7 40.3/41.7/44.2/44.2/44.2/44.2
exchange_core_throughput Systems & SE 40.7/57.0/58.5/58.9/59.7/59.7 15.4/37.2/39.9/44.3/51.3/53.2 14.3/40.8/41.0/45.2/46.4/47.3 29.2/43.7/46.5/48.6/50.3/52.6 32.9/33.8/45.0/47.7/48.4/48.6
ffmpeg_swscale_reimplementation Systems & SE 9.9/17.6/19.8/20.9/21.1/21.1 8.8/14.3/15.1/15.3/15.3/15.3 5.4/8.5/9.4/11.6/13.3/13.9 0.3/0.3/0.4/2.2/2.2/2.2 0.1/1.9/2.0/3.8/3.8/3.8
git_rewrite_in_zig Systems & SE 22.0/22.8/22.8/22.8/23.1/23.1 16.1/16.9/17.7/18.2/18.2/18.4 9.6/13.8/14.0/14.2/14.2/15.4 12.0/20.2/23.3/23.4/23.4/23.5 8.5/13.5/16.0/17.6/17.8/17.9
integer_compression_codec Systems & SE 69.4/69.7/74.8/74.9/75.2/75.3 61.1/67.6/73.9/73.9/74.3/74.4 38.6/40.9/41.2/42.2/42.2/42.3 23.5/27.3/28.5/28.7/28.9/28.9 15.9/16.0/16.2/16.2/16.2/16.2
juliet_vulnerability_analyzer Systems & SE 71.9/74.9/75.4/75.6/75.6/75.6 81.0/83.2/85.4/86.8/87.4/89.8 52.9/66.1/74.3/76.0/76.8/77.2 59.3/60.7/62.8/63.5/63.5/63.5 46.8/63.1/66.1/66.2/66.2/66.2
rust_multicrate_reconstruction Systems & SE —/—/—/—/—/— 27.5/42.6/53.1/54.9/57.8/57.8 16.7/19.9/21.3/21.4/21.4/21.4 24.8/24.8/25.2/25.2/37.5/38.5 20.5/21.7/22.7/23.1/23.5/23.6
schemathesis_config_modernization Systems & SE 82.5/85.0/86.1/87.4/87.4/87.7 79.1/82.2/82.9/83.2/83.6/84.0 67.2/68.8/68.8/71.7/71.7/71.9 58.3/59.7/60.4/61.2/61.7/61.7 54.3/54.3/55.3/55.3/55.3/55.6
schemathesis_datagen_pipeline Systems & SE 68.0/70.2/70.2/70.2/70.2/70.2 54.6/54.6/56.7/56.7/56.7/56.7 56.6/56.6/56.6/56.6/56.6/56.6 62.1/64.2/64.2/67.0/67.0/67.0 47.9/50.1/52.3/52.3/52.3/52.3
schemathesis_reporting_observability Systems & SE 73.9/75.6/76.2/76.2/76.2/76.2 76.6/76.6/76.6/76.6/77.1/77.1 70.0/73.7/74.7/75.7/76.2/76.2 61.9/61.9/61.9/61.9/61.9/61.9 59.4/62.4/63.0/63.0/65.0/65.0
vliw_kernel_optimization Systems & SE 74.0/76.0/77.7/79.5/79.6/80.9 71.6/75.7/77.1/79.5/83.1/85.6 75.7/77.0/77.2/78.7/79.1/79.1 5.6/9.5/27.5/35.0/35.9/35.9 0.2/24.9/28.1/33.0/33.9/34.1
ad_placement_optimization Optimization 65.2/66.1/66.9/67.1/67.4/67.7 44.0/53.3/59.5/61.6/62.9/62.9 41.8/42.4/43.1/47.7/47.9/48.1 48.7/52.7/53.3/56.5/58.5/58.8 25.5/28.5/35.2/35.8/36.2/36.2
apple_incremental_game Optimization 42.7/44.9/45.9/48.6/49.9/50.6 26.6/29.8/30.6/32.7/33.1/33.6 28.3/30.3/32.0/33.3/33.9/34.9 19.0/19.0/19.1/19.1/19.1/19.1 19.6/19.7/19.7/19.7/19.7/19.7
equivalence_class_divide_and_conquer Optimization 11.2/15.3/17.0/20.1/20.8/21.3 11.8/15.5/15.8/21.3/22.2/22.4 14.5/17.0/18.3/18.7/20.2/20.3 3.8/4.2/10.0/8.0/10.6/10.6 0.7/1.8/3.2/3.2/3.4/3.4
grid_turing_robot Optimization 34.7/37.1/37.3/39.6/40.3/40.3 40.4/41.6/41.9/42.0/42.1/42.2 26.8/26.8/27.2/28.9/28.9/28.9 20.0/21.0/24.6/24.6/24.6/25.7 23.7/24.1/24.1/24.1/24.2/24.2
jagua_nesting_optimization Optimization 11.2/17.8/24.5/31.4/41.0/44.2 15.9/19.4/20.0/20.6/21.3/21.6 22.4/23.0/23.9/24.0/24.1/24.1 8.9/9.0/10.0/12.2/12.3/12.4 10.7/20.2/23.7/26.7/28.1/28.4
molecular_self_assembly Optimization 22.4/33.4/34.0/34.1/34.4/34.7 20.2/20.3/20.5/20.7/20.7/20.7 20.8/21.1/21.1/21.5/21.5/21.6 10.0/12.5/12.9/13.0/13.1/13.2 19.4/21.7/21.8/21.8/21.9/21.9
order_addition_permutation_optimization Optimization 22.6/31.6/34.0/34.4/35.7/36.4 16.7/20.5/21.5/22.4/23.0/23.3 1.6/10.6/13.1/14.0/14.2/14.3 2.0/2.1/23.6/25.8/25.8/33.2 4.6/16.5/17.8/22.9/25.4/30.8
smt_solver Optimization 10.3/17.4/19.0/23.1/23.3/23.9 7.2/7.8/8.4/8.6/8.6/8.6 6.7/7.9/8.9/9.1/9.1/9.2 2.7/2.7/2.7/2.7/2.7/3.6 1.4/2.8/3.3/3.3/3.3/3.3
treant_forest Optimization 14.5/15.9/16.1/16.2/16.4/18.0 12.1/14.2/14.9/15.2/15.5/15.6 12.2/12.2/12.7/13.0/13.2/13.3 8.0/11.6/11.7/14.1/14.5/16.9 6.8/8.1/9.7/10.1/12.7/13.5
tree_block_partitioning Optimization 21.5/30.1/32.4/36.8/37.7/37.7 28.8/31.1/33.0/33.0/35.0/36.4 23.1/26.8/28.8/32.9/34.3/34.3 12.1/15.4/17.1/19.3/20.3/23.4 11.2/11.8/11.9/11.9/14.6/16.1
triangulation_coloring_optimization Optimization 70.8/71.4/71.9/73.2/73.3/73.4 73.7/74.3/74.5/75.0/75.1/75.2 74.1/74.2/74.3/74.3/74.3/74.3 68.8/71.2/71.6/72.0/72.7/73.0 56.1/58.0/59.0/59.1/59.1/59.3
vehicle_routing_time_windows Optimization 72.5/72.6/72.9/73.6/73.7/74.0 88.7/89.0/89.4/89.7/89.7/90.8 85.3/88.6/88.7/89.5/89.5/89.6 76.6/76.6/76.6/76.6/76.6/77.9 54.7/76.8/81.9/82.2/82.9/83.1
vibrating_path_graph_coloring Optimization 19.7/21.1/21.4/22.5/24.5/25.3 10.1/10.5/10.6/10.7/10.7/11.4 18.1/19.4/19.8/23.4/23.6/24.1 9.6/18.3/20.3/22.9/22.9/22.9 12.4/14.4/19.3/19.4/21.8/22.1
warehouse_forklift_routing Optimization 7.7/9.5/10.4/10.5/11.1/11.2 9.8/11.0/11.8/11.9/12.1/12.6 0.0/0.0/0.0/0.0/0.0/0.0 —/0.0/0.0/0.6/0.7/0.5 0.0/0.0/0.0/0.0/0.0/0.0
wireless_electricity_layout Optimization 6.5/13.7/14.4/14.5/14.5/14.5 6.2/6.9/7.1/7.1/7.1/7.2 10.9/11.1/11.1/11.1/11.1/11.1 7.2/9.4/6.6/8.1/9.4/9.5 0.0/0.0/0.0/0.0/0.0/0.0
college_english_exam_bank Knowledge 24.8/28.3/34.8/35.5/35.8/39.8 24.5/35.5/35.5/35.5/37.8/37.8 30.7/30.7/31.3/34.0/34.0/34.5 22.2/26.0/29.3/30.0/32.3/32.5 19.2/21.7/22.5/22.7/29.2/34.7
cta_risk_budget_optimization Knowledge 42.7/44.8/45.3/45.3/45.3/46.1 43.8/45.8/46.7/46.7/46.7/46.7 46.0/49.0/49.0/49.0/49.8/49.8 38.1/44.8/49.0/49.6/49.6/49.6 44.0/45.6/46.9/46.9/48.1/48.1
k12_math_recommendation Knowledge 23.6/38.5/41.4/42.0/43.7/44.3 38.5/42.4/42.9/43.5/43.9/44.0 25.9/29.0/30.0/30.8/31.1/31.4 24.8/25.7/31.9/32.5/32.7/32.7 25.6/26.3/26.8/25.7/26.0/26.3
portfolio_risk_calibration Knowledge 20.1/21.6/23.0/23.6/23.6/24.5 17.3/21.3/22.7/23.5/24.4/25.0 6.0/9.6/10.7/10.7/10.7/10.7 0.0/8.4/8.5/8.9/9.2/9.4 10.4/16.3/16.6/16.7/23.7/23.7
carleson_formalization Formal 4.3/7.7/11.0/12.7/15.0/16.8 6.0/9.5/13.2/16.5/25.3/26.5 1.8/3.5/4.6/5.4/6.3/7.1 1.0/1.7/2.0/2.2/2.2/2.2 0.8/1.3/2.0/2.0/2.3/2.5
combinatorial_games_formalization Formal 14.5/23.2/27.6/32.1/34.5/35.5 12.0/18.8/24.6/27.2/33.4/38.2 5.9/8.3/11.5/13.5/16.3/17.8 6.7/9.8/14.3/14.9/16.2/16.2 4.3/6.7/7.3/7.4/7.7/7.8
flt_regular_formalization Formal 31.0/41.8/50.6/50.6/50.6/50.6 43.7/48.3/50.6/66.7/75.1/75.1 1.5/19.5/28.4/41.8/46.0/48.3 14.4/13.4/16.5/18.8/18.8/38.7 5.7/11.9/14.6/14.9/17.2/17.6
lean_analysis_proofs Formal 17.9/25.1/28.6/30.2/32.6/33.0 16.8/23.2/28.4/33.9/39.0/42.5 3.6/8.1/10.8/12.9/15.5/16.4 5.2/5.9/5.9/5.9/5.9/5.9 5.8/7.3/8.2/8.8/9.3/9.5
new_foundations_consistency Formal 28.9/36.2/50.0/62.7/64.2/65.1 13.7/38.2/55.1/56.4/65.1/66.5 3.3/12.2/14.9/20.5/30.7/39.8 2.2/3.3/5.1/21.9/24.6/27.0 2.2/3.4/6.5/7.2/10.5/11.4
ordinal_notation_well_foundedness Formal 10.6/18.4/24.7/24.7/24.7/24.7 13.7/24.7/24.7/24.7/24.7/24.7 1.2/5.5/13.7/15.3/18.4/21.6 2.0/3.5/5.1/5.9/5.9/5.9 3.5/3.5/4.7/4.7/4.7/4.7
pfr_formalization Formal 32.4/36.9/38.8/40.2/45.6/46.3 30.7/38.3/41.9/47.6/52.7/60.0 10.2/13.7/27.1/34.0/35.9/38.9 8.3/14.9/22.5/26.5/31.3/33.5 9.9/14.7/16.5/17.8/18.5/19.1
sphere_eversion_formalization Formal 41.7/47.4/49.1/50.4/54.1/55.4 45.0/51.1/55.0/55.9/56.9/58.5 13.3/20.2/32.7/43.7/50.4/51.4 15.5/24.2/26.7/28.7/30.2/30.2 2.9/14.1/22.3/24.9/28.6/29.3
anchorhead_text_adventure Games 13.3/19.3/19.7/20.3/22.3/22.3 15.0/26.3/31.7/34.3/35.3/36.3 5.0/11.7/13.0/13.3/14.7/17.7 10.7/17.3/19.7/20.3/20.3/20.3 2.0/6.0/7.3/8.0/12.3/14.7
dcss_dungeon_ai Games 4.2/4.9/5.9/6.3/6.3/8.3 8.9/9.7/10.0/10.0/13.3/13.4 2.6/5.6/5.6/5.6/6.1/6.1 2.8/3.0/3.3/3.3/5.1/7.6 2.8/3.6/4.4/4.5/5.1/5.7
nethack_dungeon_agent Games 29.7/35.3/36.7/37.3/41.9/41.9 16.6/17.6/18.1/20.6/21.3/22.5 10.9/14.1/15.2/15.8/17.0/20.4 2.3/2.3/15.3/21.6/21.6/21.6 1.0/1.4/2.9/3.2/3.2/3.3
openrct2_theme_park_ai Games 24.4/24.4/26.0/26.0/27.5/27.5 28.5/28.6/32.7/37.3/37.4/37.6 23.0/23.1/23.1/23.1/23.1/23.1 35.1/36.2/36.2/36.2/36.2/36.2 24.4/24.4/24.4/26.0/26.0/26.0
openttd_transport_ai Games 50.0/50.4/50.6/51.7/51.8/52.0 10.1/11.6/13.2/21.9/25.6/28.1 10.8/11.4/11.6/11.9/11.9/11.9 0.0/0.0/0.0/0.0/0.0/0.0 4.8/9.2/9.3/12.3/15.2/15.2
trinity_text_adventure Games 25.0/28.0/29.3/30.0/30.0/30.0 22.3/26.7/28.7/36.3/36.3/40.0 16.3/19.7/22.7/23.3/23.7/27.0 16.0/18.7/24.3/26.0/26.7/26.7 16.3/16.3/17.7/20.0/20.0/20.3
tryst_text_adventure Games 18.1/33.8/36.7/40.0/40.0/44.3 32.1/42.4/44.3/48.6/55.2/55.7 19.5/20.0/20.0/31.0/38.6/44.3 18.6/28.6/36.2/40.5/42.9/43.3 8.6/11.4/11.4/11.4/11.4/13.8
wesnoth_tactical_ai Games 84.0/85.3/87.7/87.7/87.7/88.0 64.7/73.0/76.3/78.0/78.3/79.3 79.7/79.7/80.3/80.3/81.3/81.3 75.7/78.3/78.3/78.3/78.3/78.3 17.0/36.3/36.3/36.3/36.3/36.3

Task Taxonomy

EdgeBench contains 134 realistic, diverse tasks spanning six capability categories, of which 51 are publicly released. Each task is designed as a day-scale challenge with a performance ceiling high enough that no current agent can saturate it. Recorded human expert effort averages 57.2 hours per task (up to 320 hours).

EdgeBench Task Taxonomy

Evaluation Harness: SForge

EdgeBench is powered by SForge, a two-container evaluation harness built for long-horizon agent evaluation. See the SForge documentation for setup and usage instructions.

Citation

If you find EdgeBench useful in your research, please cite our tech report:

@misc{edgebench2026,
  title  = {EdgeBench: Unveiling Scaling Laws of Learning from Real-World Environments},
  author = {Deyao Zhu and Xin Zhou and Shengling Qin and Xuekai Zhu and Hangliang Ding and Shu Zhong and others},
  year   = {2026},
  url    = {https://edge-bench.org/paper.pdf},
}

License

EdgeBench task datasets are released under CC BY 4.0.

Contact

To evaluate on the full 134-task suite, please contact zhongshu@bytedance.com.

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