Datasets:
task_id stringlengths 6 6 | category stringclasses 4
values | env_id stringclasses 7
values | seed int64 7 20.3M | prompt stringclasses 7
values | system_note stringclasses 1
value |
|---|---|---|---|---|---|
ta-000 | deduction | GuessTheNumber-v0 | 1,234 | Narrow a hidden number from higher/lower feedback. Play GuessTheNumber-v0 to completion. | You are playing a single-player text game from TextArena.
Read the game's messages carefully: they tell you the rules, the current state and the exact
action format the game accepts. An action in the wrong format is not a wrong move — it is a
rejected move, and it usually costs you a turn.
Reply with your action and ... |
ta-001 | deduction | GuessTheNumber-v0 | 4,321 | Narrow a hidden number from higher/lower feedback. Play GuessTheNumber-v0 to completion. | You are playing a single-player text game from TextArena.
Read the game's messages carefully: they tell you the rules, the current state and the exact
action format the game accepts. An action in the wrong format is not a wrong move — it is a
rejected move, and it usually costs you a turn.
Reply with your action and ... |
ta-002 | deduction | GuessTheNumber-v0 | 20,260,807 | Narrow a hidden number from higher/lower feedback. Play GuessTheNumber-v0 to completion. | You are playing a single-player text game from TextArena.
Read the game's messages carefully: they tell you the rules, the current state and the exact
action format the game accepts. An action in the wrong format is not a wrong move — it is a
rejected move, and it usually costs you a turn.
Reply with your action and ... |
ta-003 | deduction | GuessTheNumber-v0 | 7 | Narrow a hidden number from higher/lower feedback. Play GuessTheNumber-v0 to completion. | You are playing a single-player text game from TextArena.
Read the game's messages carefully: they tell you the rules, the current state and the exact
action format the game accepts. An action in the wrong format is not a wrong move — it is a
rejected move, and it usually costs you a turn.
Reply with your action and ... |
ta-004 | deduction | GuessTheNumber-v0 | 99,999 | Narrow a hidden number from higher/lower feedback. Play GuessTheNumber-v0 to completion. | You are playing a single-player text game from TextArena.
Read the game's messages carefully: they tell you the rules, the current state and the exact
action format the game accepts. An action in the wrong format is not a wrong move — it is a
rejected move, and it usually costs you a turn.
Reply with your action and ... |
ta-005 | deduction | Mastermind-v0 | 1,234 | Infer a secret code from exact/partial match counts. Play Mastermind-v0 to completion. | You are playing a single-player text game from TextArena.
Read the game's messages carefully: they tell you the rules, the current state and the exact
action format the game accepts. An action in the wrong format is not a wrong move — it is a
rejected move, and it usually costs you a turn.
Reply with your action and ... |
ta-006 | deduction | Mastermind-v0 | 4,321 | Infer a secret code from exact/partial match counts. Play Mastermind-v0 to completion. | You are playing a single-player text game from TextArena.
Read the game's messages carefully: they tell you the rules, the current state and the exact
action format the game accepts. An action in the wrong format is not a wrong move — it is a
rejected move, and it usually costs you a turn.
Reply with your action and ... |
ta-007 | deduction | Mastermind-v0 | 20,260,807 | Infer a secret code from exact/partial match counts. Play Mastermind-v0 to completion. | You are playing a single-player text game from TextArena.
Read the game's messages carefully: they tell you the rules, the current state and the exact
action format the game accepts. An action in the wrong format is not a wrong move — it is a
rejected move, and it usually costs you a turn.
Reply with your action and ... |
ta-008 | deduction | Mastermind-v0 | 7 | Infer a secret code from exact/partial match counts. Play Mastermind-v0 to completion. | You are playing a single-player text game from TextArena.
Read the game's messages carefully: they tell you the rules, the current state and the exact
action format the game accepts. An action in the wrong format is not a wrong move — it is a
rejected move, and it usually costs you a turn.
Reply with your action and ... |
ta-009 | deduction | Mastermind-v0 | 99,999 | Infer a secret code from exact/partial match counts. Play Mastermind-v0 to completion. | You are playing a single-player text game from TextArena.
Read the game's messages carefully: they tell you the rules, the current state and the exact
action format the game accepts. An action in the wrong format is not a wrong move — it is a
rejected move, and it usually costs you a turn.
Reply with your action and ... |
ta-010 | word | Hangman-v0 | 1,234 | Recover a hidden word one letter at a time. Play Hangman-v0 to completion. | You are playing a single-player text game from TextArena.
Read the game's messages carefully: they tell you the rules, the current state and the exact
action format the game accepts. An action in the wrong format is not a wrong move — it is a
rejected move, and it usually costs you a turn.
Reply with your action and ... |
ta-011 | word | Hangman-v0 | 4,321 | Recover a hidden word one letter at a time. Play Hangman-v0 to completion. | You are playing a single-player text game from TextArena.
Read the game's messages carefully: they tell you the rules, the current state and the exact
action format the game accepts. An action in the wrong format is not a wrong move — it is a
rejected move, and it usually costs you a turn.
Reply with your action and ... |
ta-012 | word | Hangman-v0 | 20,260,807 | Recover a hidden word one letter at a time. Play Hangman-v0 to completion. | You are playing a single-player text game from TextArena.
Read the game's messages carefully: they tell you the rules, the current state and the exact
action format the game accepts. An action in the wrong format is not a wrong move — it is a
rejected move, and it usually costs you a turn.
Reply with your action and ... |
ta-013 | word | Hangman-v0 | 7 | Recover a hidden word one letter at a time. Play Hangman-v0 to completion. | You are playing a single-player text game from TextArena.
Read the game's messages carefully: they tell you the rules, the current state and the exact
action format the game accepts. An action in the wrong format is not a wrong move — it is a
rejected move, and it usually costs you a turn.
Reply with your action and ... |
ta-014 | word | Hangman-v0 | 99,999 | Recover a hidden word one letter at a time. Play Hangman-v0 to completion. | You are playing a single-player text game from TextArena.
Read the game's messages carefully: they tell you the rules, the current state and the exact
action format the game accepts. An action in the wrong format is not a wrong move — it is a
rejected move, and it usually costs you a turn.
Reply with your action and ... |
ta-015 | planning | FifteenPuzzle-v0 | 1,234 | Slide tiles into order on a 4x4 board. Play FifteenPuzzle-v0 to completion. | You are playing a single-player text game from TextArena.
Read the game's messages carefully: they tell you the rules, the current state and the exact
action format the game accepts. An action in the wrong format is not a wrong move — it is a
rejected move, and it usually costs you a turn.
Reply with your action and ... |
ta-016 | planning | FifteenPuzzle-v0 | 4,321 | Slide tiles into order on a 4x4 board. Play FifteenPuzzle-v0 to completion. | You are playing a single-player text game from TextArena.
Read the game's messages carefully: they tell you the rules, the current state and the exact
action format the game accepts. An action in the wrong format is not a wrong move — it is a
rejected move, and it usually costs you a turn.
Reply with your action and ... |
ta-017 | planning | FifteenPuzzle-v0 | 20,260,807 | Slide tiles into order on a 4x4 board. Play FifteenPuzzle-v0 to completion. | You are playing a single-player text game from TextArena.
Read the game's messages carefully: they tell you the rules, the current state and the exact
action format the game accepts. An action in the wrong format is not a wrong move — it is a
rejected move, and it usually costs you a turn.
Reply with your action and ... |
ta-018 | planning | FifteenPuzzle-v0 | 7 | Slide tiles into order on a 4x4 board. Play FifteenPuzzle-v0 to completion. | You are playing a single-player text game from TextArena.
Read the game's messages carefully: they tell you the rules, the current state and the exact
action format the game accepts. An action in the wrong format is not a wrong move — it is a
rejected move, and it usually costs you a turn.
Reply with your action and ... |
ta-019 | planning | FifteenPuzzle-v0 | 99,999 | Slide tiles into order on a 4x4 board. Play FifteenPuzzle-v0 to completion. | You are playing a single-player text game from TextArena.
Read the game's messages carefully: they tell you the rules, the current state and the exact
action format the game accepts. An action in the wrong format is not a wrong move — it is a
rejected move, and it usually costs you a turn.
Reply with your action and ... |
ta-020 | planning | TowerOfHanoi-v0 | 1,234 | Move a stack of disks under the classic constraint. Play TowerOfHanoi-v0 to completion. | You are playing a single-player text game from TextArena.
Read the game's messages carefully: they tell you the rules, the current state and the exact
action format the game accepts. An action in the wrong format is not a wrong move — it is a
rejected move, and it usually costs you a turn.
Reply with your action and ... |
ta-021 | planning | TowerOfHanoi-v0 | 4,321 | Move a stack of disks under the classic constraint. Play TowerOfHanoi-v0 to completion. | You are playing a single-player text game from TextArena.
Read the game's messages carefully: they tell you the rules, the current state and the exact
action format the game accepts. An action in the wrong format is not a wrong move — it is a
rejected move, and it usually costs you a turn.
Reply with your action and ... |
ta-022 | planning | TowerOfHanoi-v0 | 20,260,807 | Move a stack of disks under the classic constraint. Play TowerOfHanoi-v0 to completion. | You are playing a single-player text game from TextArena.
Read the game's messages carefully: they tell you the rules, the current state and the exact
action format the game accepts. An action in the wrong format is not a wrong move — it is a
rejected move, and it usually costs you a turn.
Reply with your action and ... |
ta-023 | planning | TowerOfHanoi-v0 | 7 | Move a stack of disks under the classic constraint. Play TowerOfHanoi-v0 to completion. | You are playing a single-player text game from TextArena.
Read the game's messages carefully: they tell you the rules, the current state and the exact
action format the game accepts. An action in the wrong format is not a wrong move — it is a
rejected move, and it usually costs you a turn.
Reply with your action and ... |
ta-024 | planning | TowerOfHanoi-v0 | 99,999 | Move a stack of disks under the classic constraint. Play TowerOfHanoi-v0 to completion. | You are playing a single-player text game from TextArena.
Read the game's messages carefully: they tell you the rules, the current state and the exact
action format the game accepts. An action in the wrong format is not a wrong move — it is a
rejected move, and it usually costs you a turn.
Reply with your action and ... |
ta-025 | constraint | Sudoku-v0 | 1,234 | Fill a partially-completed grid without contradiction. Play Sudoku-v0 to completion. | You are playing a single-player text game from TextArena.
Read the game's messages carefully: they tell you the rules, the current state and the exact
action format the game accepts. An action in the wrong format is not a wrong move — it is a
rejected move, and it usually costs you a turn.
Reply with your action and ... |
ta-026 | constraint | Sudoku-v0 | 4,321 | Fill a partially-completed grid without contradiction. Play Sudoku-v0 to completion. | You are playing a single-player text game from TextArena.
Read the game's messages carefully: they tell you the rules, the current state and the exact
action format the game accepts. An action in the wrong format is not a wrong move — it is a
rejected move, and it usually costs you a turn.
Reply with your action and ... |
ta-027 | constraint | Sudoku-v0 | 20,260,807 | Fill a partially-completed grid without contradiction. Play Sudoku-v0 to completion. | You are playing a single-player text game from TextArena.
Read the game's messages carefully: they tell you the rules, the current state and the exact
action format the game accepts. An action in the wrong format is not a wrong move — it is a
rejected move, and it usually costs you a turn.
Reply with your action and ... |
ta-028 | constraint | Sudoku-v0 | 7 | Fill a partially-completed grid without contradiction. Play Sudoku-v0 to completion. | You are playing a single-player text game from TextArena.
Read the game's messages carefully: they tell you the rules, the current state and the exact
action format the game accepts. An action in the wrong format is not a wrong move — it is a
rejected move, and it usually costs you a turn.
Reply with your action and ... |
ta-029 | constraint | Sudoku-v0 | 99,999 | Fill a partially-completed grid without contradiction. Play Sudoku-v0 to completion. | You are playing a single-player text game from TextArena.
Read the game's messages carefully: they tell you the rules, the current state and the exact
action format the game accepts. An action in the wrong format is not a wrong move — it is a
rejected move, and it usually costs you a turn.
Reply with your action and ... |
ta-030 | word | Crosswords-v0 | 1,234 | Fill intersecting clues on a grid. Play Crosswords-v0 to completion. | You are playing a single-player text game from TextArena.
Read the game's messages carefully: they tell you the rules, the current state and the exact
action format the game accepts. An action in the wrong format is not a wrong move — it is a
rejected move, and it usually costs you a turn.
Reply with your action and ... |
ta-031 | word | Crosswords-v0 | 4,321 | Fill intersecting clues on a grid. Play Crosswords-v0 to completion. | You are playing a single-player text game from TextArena.
Read the game's messages carefully: they tell you the rules, the current state and the exact
action format the game accepts. An action in the wrong format is not a wrong move — it is a
rejected move, and it usually costs you a turn.
Reply with your action and ... |
ta-032 | word | Crosswords-v0 | 20,260,807 | Fill intersecting clues on a grid. Play Crosswords-v0 to completion. | You are playing a single-player text game from TextArena.
Read the game's messages carefully: they tell you the rules, the current state and the exact
action format the game accepts. An action in the wrong format is not a wrong move — it is a
rejected move, and it usually costs you a turn.
Reply with your action and ... |
ta-033 | word | Crosswords-v0 | 7 | Fill intersecting clues on a grid. Play Crosswords-v0 to completion. | You are playing a single-player text game from TextArena.
Read the game's messages carefully: they tell you the rules, the current state and the exact
action format the game accepts. An action in the wrong format is not a wrong move — it is a
rejected move, and it usually costs you a turn.
Reply with your action and ... |
ta-034 | word | Crosswords-v0 | 99,999 | Fill intersecting clues on a grid. Play Crosswords-v0 to completion. | You are playing a single-player text game from TextArena.
Read the game's messages carefully: they tell you the rules, the current state and the exact
action format the game accepts. An action in the wrong format is not a wrong move — it is a
rejected move, and it usually costs you a turn.
Reply with your action and ... |
textarena-tasks-v1
35 seeded single-player games for the
textarena-env
RL environment, built on TextArena.
| field | meaning |
|---|---|
task_id |
ta-000 … ta-034 |
category |
deduction / word / planning / constraint |
env_id |
the TextArena game, e.g. Mastermind-v0 |
seed |
the seed that fixes the hidden word, secret code or board |
prompt |
a one-line description of the game |
system_note |
the shared preamble about action formats |
7 games × 5 seeds: GuessTheNumber, Mastermind, Hangman, FifteenPuzzle, TowerOfHanoi, Sudoku, Crosswords.
This dataset holds SEEDS, not answers
There is no answer key, and there must not be one. A fixed key for Wordle or Mastermind is the answer to the puzzle, so grading against it would reward reciting a secret rather than deducing it. What is fixed is the seed, which fixes the game; the reward is whatever the game says when it ends.
Determinism, measured
env.reset(num_players=1, seed=N) fully determines the game state. --verify asserts for
every row that the same seed reproduces the same hidden state across two fresh instantiations,
and reports which games are seed-invariant — Tower of Hanoi legitimately is, because its
starting position is fixed.
Two things recorded rather than hidden
Wordle-v0is deliberately excluded. It raisesUnicodeDecodeErroron Windows, because TextArena opens its word list without specifying an encoding and the system codepage is used. It would almost certainly work on Linux — but "almost certainly" is not verified, and this project does not ship what it has not run.import textarenapulls in NLTK, so every game needs thewordscorpus, a network fetch on first use. That is a package-level fact, and it took three wrong measurements to establish (watching for the download reports the truth exactly once, on an uncached machine; checkingsys.modulesin-process poisons every game after the first). The environment pre-fetches the corpus during setup.
Verify with python environments/textarena_env/build_tasks.py --verify (35/35).
Source: https://github.com/eltociear/my-molt-agent/tree/main/environments/textarena_env
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