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FMB multi-object (LeRobot v3)

A LeRobot Dataset v3 port of the FMB (Functional Manipulation Benchmark) multi-object manipulation demonstrations (assembly boards), recorded with a Franka Panda arm.

This is a reformatted derivative, not the original release. The original data and full documentation are published by the authors: https://huggingface.co/datasets/charlesxu0124/functional-manipulation-benchmark Paper: arXiv:2401.08553 · Project: https://functional-manipulation-benchmark.github.io

Single-object counterpart: robot-lev/fmb.

What this is

FMB ships one .npy per demonstration (4 RGB + 4 depth cameras, proprioception, 6-axis end-effector force/torque, a commanded cartesian action, and per-step skill primitives). The multi-object subset spans three assembly boards (board_1, board_2, board_3). This port converts each demonstration into one LeRobot episode, keeping the RGB streams, proprioception, force/torque, and action on a uniform frame grid.

  • Episodes: 1804 (board_1: 600, board_2: 600, board_3: 604)
  • Frames: 338,188 @ 10 fps
  • Robot: Franka Panda
  • Cameras: side_1, side_2, wrist_1, wrist_2 (RGB 256×256)
  • Per-frame task: the active skill primitive (e.g. grasp, insert, regrasp, place_on_fixture)

Features

key dtype shape notes
observation.images.{side_1,side_2,wrist_1,wrist_2} video 256×256×3 RGB (converted from FMB's BGR)
observation.state float32 (28,) joint pos (7) + joint vel (7) + EE pose (7) + EE vel (6) + gripper (1)
observation.state.joint_position float32 (7,)
observation.state.ee_pose float32 (7,) xyz + quaternion, base frame
observation.state.gripper float32 (1,) 0=open, 1=closed
observation.force float32 (3,) end-effector force, EE frame
observation.torque float32 (3,) end-effector torque, EE frame
observation.jacobian float32 (42,) robot jacobian (6×7), flattened
action float32 (7,) commanded cartesian: xyz, rpy, gripper

Per-episode metadata (board, object_id, trajectory_id, primitives) is in meta/fmb_episodes.json.

Fidelity notes (please read)

  • Depth dropped. FMB's 4 depth maps are not included (RGB + F/T + proprio + action only).
  • BGR → RGB. FMB stores images in BGR; converted to RGB here.
  • Action is the FMB commanded action as-is (no next-pose reconstruction).
  • fps = 10 is nominal. The source .npy carry no timestamps; frames map 1:1.

Citation

@article{luo2024fmb,
  title   = {FMB: a Functional Manipulation Benchmark for Generalizable Robotic Learning},
  author  = {Luo, Jianlan and Xu, Charles and Liu, Fangchen and Tan, Liam and Lin, Zipeng and Wu, Jeffrey and Abbeel, Pieter and Levine, Sergey},
  journal = {arXiv preprint arXiv:2401.08553},
  year    = {2024}
}

Conversion scripts: https://github.com/lvjonok/fmb-lerobot-port

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Paper for robot-lev/fmb_multi